Variation 1.6.0

New Features:

Phantom mobs will now generate in the night skies if a player hasn't slept in over three in-game days. (Please keep in mind that there is a bug presently where phantoms might not swoop down- we will be fixing this bug as quickly as we can!)
Barrier Obstructs
Great for map makers to restrict players and mobs to specific areas of the world
Can be put in Creative mode and are invisible in Survival and Adventure modes
Can only be obtained using commands and do not appear in the Creative inventory


Menu and stock tabs can now be browsed utilizing the [and] secrets (Can be remapped in Settings)
Pages can now be kipped down the Book & & Quill using the controller bumper buttons
Individual Video game Mode is now set to the Default Game Mode option when initially signing up with a world
Included the 'doinsomnia' video game rule to toggle Phantom spawning when commands are allowed
Included fresh new icons to video game invite and accomplishment alerts on Nintendo Switch
Changed mouse input sensitivity for slower turning at lower values


Fixed numerous crashes that occurred throughout gameplay
Repaired a crash that occurred when utilizing Choose Block in a spot where a mob just died
Repaired a crash that happened when gamers were generating and the spawn point was getting set every tick
Repaired a crash that happened when signing up with a video game and downloading Greek Folklore textures
Increased efficiency for menu load times


Repaired the "Ahoy" and "Atlantis" accomplishments not unlocking on Nintendo Switch
Fixed a concern that caused touch screen actions to repeat after touch release
Fixed controls ending up being unresponsive after resuming the game from standby (MCPE-22195)
Operator consents are now given to gamers when the host creates a world with Trust Gamer Permissions set to Operator
Repaired the upload failure that happened when exporting to Remix3D


Firework Firecrackers when again offer the correct boost when using Elytra (MCPE-30821)
Crouching on ladders will no longer stop when opening the pause menu or stock screen
Repaired the speed boost provided by Dolphins being too sluggish when wearing armor with Depth Strider
The Resistance effect will now protect versus the Wither impact (MCPE-21515)
Players no longer clip through blocks and suffocate while swimming (MCPE-34112)
Gamers are now able to go back to the Overworld if an End Portal is on their spawn point (96153 )


Containers now stack effectively when getting ejected from crafting output
Repaired an exploit that enabled players to obtain a 'Water' item (MCPE-28883)
Fixed a make use of that enabled items to be duplicated utilizing the Recipe Book (MCPE-36167)


Guardians not attack fish (125705)
Fixed Guardians generating even when Mob Spawning is handicapped (MCPE-34027)
Fixed issues with the Ender Dragon vanishing or craving little to no reason
Drowned now have a lot easier time assaulting players that are swimming above them
Fixed Strays and Skeletons having trouble leaving the water to attack gamers
Wolves not get stuck assaulting Skeletons that are undersea
Repaired a bug where Parrots could ride Donkeys and Mules (MCPE-25737)
Blazes now attack Snow Golems (MCPE-13191)
Elder Guardians now drop Wet Sponges when eliminated
Fixed monster spawners appearing empty on converted Console Edition worlds
Hostile mobs in boats can not attack from every angle (MCPE-16938)
Dolphins can no longer attack players through strong blocks
Baby Horses, Donkeys and Mules can no longer be pushed through solid blocks (MCPE-20114)
Creepers no longer remain white or rapidly flash when eliminated
Entities following a target entity will now navigate appropriately over pieces
Utilized chests can now be geared up to Mules and Llamas (MCPE-32152)


Undersea plants can now be positioned in water columns that originate from the leading water source obstructs
Kelp now imitates Seagrass in its placement and can be put on the majority of blocks undersea (MCPE-33747)
Kelp that is planted by gamers will now grow in time
Chemistry obstructs in a world uploaded to a World are no longer corrupted
Observers will now find modifications with Droppers, Dispensers, Developing Stands, Farmland, Saplings, Sugar Walking Cane, Fire, and Lawn blocks
The quantity of fuel in Developing Stands now converts from Console Edition worlds (MCPE-34677)
Triggering an End Website will now change any blocks inside the website (MCPE-28344)
Repaired particular variants of Rails having an incorrect hitbox size
Land plants can no longer be put undersea (MCPE-34124)
Command Blocks now properly perform Redstone power (MCPE-33021)
Repaired a concern that enabled rails to be duplicated (MCPE-18230)
Repaired the Cactus hitbox being displayed too low


The owner of a Realm, once again, no longer counts to the player limit of a Realm
Improved mistake messaging when trying to join a Realm through invite link with an outdated variation of the game

World Generation

Fixed floating Bed rails that created in abandoned mineshafts (MCPE-23189)


Enhanced the Spear tossing animation
Exposure now increases in time when submerged in flowing water
Cocoa Beans now show properly when using HD Resource Packs (MCPE-30552)
Field of vision can when again be changed when the "FOV Can Be Transformed by Gameplay" choice is disabled (MCPE-32403)
Redstone dust now renders on the sides of Glass blocks (MCPE-21542)
Resource loads once again apply when joining a multiplayer video game that has a pack enabled (MCPE-33770)
Fixed Texture Loads having a placeholder icon on the Pack Validation screen on Android devices
The Ender Dragon is no longer missing out on the texture on its neck when playing the Norse Mythology Mash-up Pack (MCPE-33966)
Food particles no longer slowly change position after swimming and will constantly come out of the player's mouth location (MCPE-33984)
Fixed an uncommon case of Ender Chests from Console Edition worlds transforming to typical Chests with Ender particles (MCPE-26717)
Leads not flicker when playing in split-screen multiplayer
Particles from Enchanted Arrows not drift in streaming water
Water Bottle icons no longer have red liquid on Android devices. It wasn't creepy or anything (MCPE-34167)
Gamers not appear to be floating above Minecarts (MCPE-33787)
Swimming through particular waterlogged blocks not removes underwater fog (MCPE-33917)
Oculus Rift mirror screen view now shows correctly on screens with 4K resolution


Reduced the volume of the 'punching air' and 'punching mobs' sound impacts
Repaired the noises of items breaking twice for Boats, Minecarts, Paintings, and Armor Stands

User User interface

Products can when again be crafted from the Recipe Book while the Craftable filter is disabled and the player just has adequate materials to craft a single recipe
Quickly moving a stack of products in the stock with a controller not leaves products behind (MCPE-34694)
Fixed the Cancel button not appearing on Windows 10 devices when joining a cross-platform world
Opening Book & & Quill on touch gadgets no longer causes blocks to break (MCPE-29752)
The gamepad cursor can now be used to navigate Villager trades (MCPE-33330)
Numerous products can now be gathered from the Villager trading output slot (MCPE-32635)
Repaired overlapping problems with the Dragon Head geared up on the stock screen
The Crafting Table's output field hover state now matches the field's size
Quick moving items from the hotbar to a container now works as intended (MCPE-19952)
Hitting the Go into key in the inventory not moves the cursor in/out of the text field or grabs/drops items
Selecting the output of an uncraftable recipe no longer causes the output item to disappear
Fixed irregular behavior when Attack/Destroy is mapped to Right-Click on the mouse (MCPE-23383)
Levers now have a "Use" controller tip


Utilizing '/ fill doors' now fills the chosen area with doors rather of air obstructs
Using the '/ setblock' command on Redstone parts will now correctly upgrade and power the mechanism (MCPE-21218)
Cloning containers no longer removes their custom names
Slabs with 'can_place_on' tags can when again be positioned by gamers in Experience mode


Upgraded design templates for 1.6.0 with new properties and behaviors can be downloaded from
Fixed numerous problems with Fish textures that pertained to Resource Loads
'minecraft: behavior.player _ ride_tamed' will now bypass all other AI goals
'movement.sway' once again permits mobs to move appropriately


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